Splat.Report

Tracker

Projects

Everything on the bench, in one place. Each entry has a short intro and links to any reports or design artifacts as they get produced, so nothing has to live only in a chat thread.

14 projects · 11 building · 1 prototype · 1 spec · 1 shipped

Splat & 3D tooling

Splat Files — the farm

Building

One queue, every GPU in the office

The merge of Splat Files and Splat Helix into a single splat-production app: photos, drone video, or CG renders go in one end; a compressed .sog with a QA trail and a machine-readable manifest comes out the other: unattended, overnight, resumable after a crash.

It now runs as a farm. The 4090 box coordinates the queue while the two office PCs claim jobs over the LAN, with GPU-tier scheduling sending training to the strongest idle card and a live resources tab showing each machine’s CPU, GPU, VRAM and NAS-link health. The web dashboard is rebuilt as a two-panel control console modelled on the original desktop tool.

Python · stdlib HTTP · vanilla-JS dashboard · PlayCanvas

Splat object detection

Prototype

Per-object recolour & highlight inside one .sog

A working spike that tags and recolours individual objects inside a single Gaussian splat, using an objectID companion texture and a vertex-shader override. It proves out a feature for the Luna viewer, selecting and highlighting a residence or unit directly in the splat, with Gaussian Grouping as the next avenue.

PlayCanvas 2.19.7 · objectID texture · gsplatModifyVS override

Portfolio — splat home

Building

Seven captures morphing on the landing page

A portfolio landing page that auto-cycles through seven of the splat captures using a bespoke PlayCanvas morph: sliced ordered-transport, spherical-harmonic band lerp, dead-mask and symmetric collapse with a cross-dissolve. The centrepiece proof that the 3D-web work and the archviz eye are the same skillset.

PlayCanvas · custom morph shader · Vite

Games — Ludic City

The Hundred Eyes

Building

A counting treasure-hunt under the gaze of Argus

A solo observation game: you walk a city counting what most people never notice (statues, eyes, exits), self-logged, no photos. Gold-on-midnight, Klimt-peacock styling, Capacitor-ready. First of the four-game slate to move toward a real build.

Capacitor · gilded Klimt-peacock identity

Alibi

Building

App-hosted at-home murder mystery

An at-home murder-mystery the app hosts for you, with a cast-scaling engine that fits the same story to whatever group size shows up. Two mysteries so far, Ravenswood and Masque of the Lagoon, in a surrealist ember-and-ash, torchlit identity that reads “less vampire”. Round-two design adds a Host mode and a splat-staged beat with asymmetric hotspots.

Cast-scaling engine · phone-first · Host mode

The Labyrinth

Building

Co-op on-location detective hunt

A co-operative, on-location detective treasure-hunt built around a case-board home screen: observation puzzles in the real world unlock evidence, building to a verdict finale. Watercolour-parchment casebook styling, no splat, with a Greenwich edition already scaffolded.

Watercolour-parchment casebook · Greenwich edition

Venice — In Shadow (app)

Building

A phone-first postcard hunt through the lagoon

The publishable evolution of the Venice art project into a store-ready game: a postcard hunt across the lagoon with Solo, Pair and Group modes and player-chosen one-to-seven-day pacing. All six phases are built or scaffolded; what remains is the external setup: Supabase, Apple and Play accounts, and submission.

MapLibre · Supabase · Capacitor · 3 play modes

Interactive sites

Novum by the Sea

Building

Bilingual luxury-resort interactive site

A bilingual (RO/EN) interactive site for a luxury seaside resort, with a clean-room splat viewer built on @playcanvas/react. A sister “pitch” site delivers the cinematic single-scroll marketing version, content-pack-driven so the same shell can carry other developments.

React 19 · Vite · @playcanvas/react · clean-room splat viewer

Site Aspekt

Spec

ARB-led development-feasibility consultancy

A standalone consultancy for property developers, led by architectural-registration credentials and using the splat/3D-web capture work as the differentiator: feasibility advice grounded in a real captured site, not a rendering. Deliberately separate from any studio affiliation; a consultancy, not a product.

Standalone brand · siteaspekt.com

Web apps

Flightwatch

Building

A flexible flight-price finder & planner

A Google-Flights price finder that thinks in flexible windows: separate outbound and return spaces, an Istanbul-stopover option, bundle-versus-separate comparison, saved searches, watches and calendar view. Next up is making it always-on with shareable trip URLs.

Node · watches & alerts · 87 tests

Lumira

Building

Computer-vision movement biofeedback for rehab

A movement-biofeedback rehabilitation tool, a replica of a clinical walker-view system, using two webcams for stereo vision through a Python core into a web UI. A personal-trainer layer is built on top: sets and reps with a GLB coach avatar and automatic rep counting.

Two-webcam stereo · Python vision core · web UI · GLB coach

Art & city hunts

Venice — In Shadow (art)

Shipped

Sixteen postcard titles in shifting SVG aesthetics

The art seed that grew into the Venice game: sixteen postcard titles rendered across several SVG aesthetics (noir, crimson, lagoon, atmospheric, watercolour-elevation) where the warm glows animate by opacity alone. The mood board and typographic system the playable version inherits.

SVG · noir / crimson / lagoon / watercolour-elevation

Find Me in London — The Smoke

Building

A London sister to the Venice hunt

The London counterpart to the Venice hunt, sharing its engine but reframed as “The Smoke”. A light cartographic map with navy buildings and a Thames-slate palette; pushed to its own ruxade repo.

Shared hunt engine · light cartographic map · Thames-slate palette

This site

Splat.Report

Building

The week in 3DGS, 3D web, archviz and AI dev

This site is a daily/weekly research digest for the exact stack the rest of these projects live in: 3D Gaussian Splatting, 3D web, architectural visualisation and AI-assisted development. A news-feed reading experience with a knowledge base, a glossary and a learning path. This tracker page lives here so the whole slate stays in one view.

Astro · Tailwind · weekly generator